

Update for Yosemite users: I haven't upgraded to Yosemite yet, but some folks have reported problems in the comments below (and for some, it worked fine). If you have no preference either way, go with MacPorts. So I installed with Homebrew, despite recommending MacPorts. All things being equal, I vastly prefer to avoid MacPorts altogether. However, on my machine this only seems to work if the program is compiled using Apple's GCC, which is no longer supported by Apple. This is probably the best option (thanks to CC's comment for this tip). MacPorts has Apple's official GDB distribution, which is modified for OS X.
#Macgdbp tutorial install#
You can install via MacPorts or Homebrew. On OS X Yosemite, the MacPorts version will require some extra hoops to jump through. It was also reported in the comments that it cannot breakpoint into a shared library function. This problem may be resolved if you use the MacPorts installation procedure (below) but it may only work if you also compile with Apple's GCC.

GDB will not be able to breakpoint inside any template function, though it should be able to step into it. 2 Others have reported issues with this, so please do let me know in the comments if it doesn't work for you. Here is the procedure that worked for me. So, if you want to debug C/C++ code in Eclipse CDT on the Mac, you must install GDB. LLDB looks to be a very nice replacement for GDB, and I hope to use it in the future, but currently Xcode is the only graphical front-end that supports its use pretty much every other debugging GUI uses GDB under the hood, including Eclipse. This means that Xcode now uses LLDB instead. Since 2005 Apple has steadily been moving away from the GNU toolchain in favor of LLVM. With its new OS release, Apple has discontinued the use of GDB in OS X. If you prefer watching videos to reading articles, Cody Henrichsen has created a video walkthrough of this procedure.
